Scorekeeper - Goalie Saves

Scorekeeper - Goalie Saves

If your league tracks shot location, goalie saves are calculated automatically.

If your league does not track shot location, follow the below steps to record goalie saves. 

From the Scoring tab, first confirm that both goalies are properly added to the game - there should be a goalie entry for both teams. In the Goalkeeper Saves section, update the number of saves in the period for the goalie. (Example: If the goalie has made his first save of the first period, change "0" to "1" under column

Click the publish button to update the game stats for all goalies.   
    • Related Articles

    • Scorekeeper - Scoring Goalie Changes

      From the Scoring tab, locate the goalie entry for the goalie who is leaving the ice. Under Goalkeeper Saves, in the Off field, specify when the previous goalie was pulled: In the drop-down field, specify in which period the goalie was pulled. Enter ...
    • Scorekeeper - Scoring Shootouts

      In the event of a tied game, a scorekeeper can begin the process of scoring a shootout from the Scoring tab.  ​ Under the Shootout section, click one of the [1 Round], [3 Rounds], or [5 rounds] links to add the appropriate number of shootout entries ...
    • Scorekeeper - There are no goaltenders listed in the drop down menus

      In this case, on the lineups tab, the "Goalie" check box is not selected. Remember to select both your starting and backup goalie to ensure proper scoring. LeagueStat.com ​Scorekeeper   
    • Next Gen Scorekeeper Manual

      The Next Generation Scorekeeper tool is now available to clients.  For a detailed walk through of the features, also usable a a printable quick reference guide, please see the attached document.   
    • Scorekeeper - Set up Game Lineups

      From the Lineups tab, under the Visiting Team section click the Add a Player button. In the window that is displayed all players currently in the team database. Select the players who will participate in the game. 3. Once the desired players are ...